WOMEN'S FIELD HOCKEY
Bryant University Intramural
Field Hockey
Rules and Regulations
Required Equipment:
Field Hockey Stick
Mouth Guards
Optional Equipment:
Shin Guards
Eye Guards (Goggles)
Game Time:
Each game will consist of two 25-minute halves.
Halftime will be 5 minutes.
Start of Game
To decide who will have possession first a coin will
be flipped. The ball must be passed back at the start of the game.
No one may cross the midfield line until the ball has been moved.
We will be playing 5 vs. 5.
Uniforms
You do not have to wear uniforms but each team should
wear the same color shirts in order to differentiate teams.
Substitutions
Substitutions will be allowed on the "fly" with exiting player
within 10 yards of own bench area and entering player passing
exiting player within 5 yards of own bench area.
Free hits (legal stroke = push)
×
A free hit is awarded to the non-offending side following an
infraction and are usually taken at the spot the foul occurs.
×
No player of the opposing team may be within 5 yards of the ball
when hit.
×
The ball must be stationary and the striker must push or hit it.
The hitter may not replay the ball until another player has touched
it.
×
If the infraction is committed by a defender within the shooting
circle, the attacking team is awarded a penalty corner.
Flicks and scoops during field play will be
permitted; lofted balls will be ruled as
dangerous.
Penalty Corners
Three (3) defenders are allowed to defend. All other defenders must
return to the halfway line. Attacking team must remain out of
circle and off the line and the defending team must line up behind
the goal line under the ball is put into play. Fouls by the
attacking team will result in a free hit for defense from top of
circle. Fouls by the defending team will result in a retake
of the corner. Persistent fouls by the defense may result in
a penalty stroke. Referee will control the start of a corner with a
hand indication. Legal stroke for player taking the corner
hit is a push. Initial hit after receiving
corner hit and shots on goal thereafter may be a push,
scoop or flick but will be ruled according to danger by
referee. The initial hit must be controlled
or the ball stopped prior to shots on goal.
Fouls and Misconduct
Fouls are when a player uses the body or the stick in
any manner to strike, attempt to strike, trip, attempt to trip,
push, hold, charge, obstruct, including third-party, or cause
dangerous play. Dissent (word or action) and vulgar or
profane language are misconduct. Penalty will be change of
possession. If necessary, player shall be
cautioned (green, yellow or red) as deemed by the referee. If
player is shown a yellow card, player will be penalized
three (3) minutes of playing time and team will
play down. There will be no red cards in this league, but if a
player continues to conduct themselves in an unsportsmanship-like
manner they will be asked to sit out the remainder of the game, and
their team will have to play a man down.
A Player May Not
×
Shield or obstruct the ball from an opponent with the body or
stick. All players must have an equal chance to gain control of the
ball as it is dribbled or passed down the field.
× Play
the ball with the rounded side of the stick.
×
Interfere in the game without a stick
×
Charge, hit, shove or trip an opponent
× Play
the ball in a potentially dangerous way.
× Use
the foot or leg to support the stick in order to resist an opponent
× Raise
the stick in a dangerous or intimidating manner while approaching,
attempting to play or stop the ball
×
Advance the ball by any means other than with the stick.
× Stop
or deflect the ball in the air or on the ground with any part of
the body
× Hit,
hook, hold or interfere with an opponent's stick
Obstruction occurs when:
× A
player moves or interposes herself or her stick (Stick
Obstruction), keeping an opponent from attempting to play the ball.
× A
player shields the ball with her stick or any part of her body.
× A
third player takes a position between an opponent and the ball so
her teammate has an opportunity to play the ball. (Third Party
Obstruction)
Advancing:
Is using any part of the body to propel, deflect, or
stop the ball to a team's advantage.
Free Hit:
Is a means of putting the ball in play by any player
following a foul that occurs outside the circles by an opponent.
The only legal strokes for a free hit are a push or a drive.
Penalty Corner:
Is a means for the attacker to put the ball in play
from a spot on the end line 10 yards from the nearest goal post. A
penalty corner is awarded when the defense commits a foul within
the circle. The only legal strokes for a penalty corner are a
flick, drive, or push.
Side In:
Is the method for putting the ball in play after it
has gone over the sideline. Legal strokes are a push or a
drive.
Long Hit:
Is a method for an attacker to put the ball in play
from a spot on the sideline 5 yards from the corner flag. A long
hit is awarded when the defense sends the ball unintentionally off
the end line. The only legal strokes for a long hit are a push or a
drive.
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