WOMEN'S BASKETBALL

RULE CHANGES

1. After half time, the team that gets the ball is the team who currently has the possession arrow, not the team that lost the tip.

2. Three forfeitures by any one team will result in disqualification from the league and league playoffs, thus meaning it is wise to notify us of any times you definitely cannot make before the season begins.  If unable to make a scheduled game time, a team may avoid adding a forfeit to their total by notifying the student intramural director at least five (5) hours before the game is scheduled to begin.  This will result in only a loss, rather than a forfeit.  Notification can be done on AIM @ BUIntramurals

3. Each individual player may only be on one team in each league.  Any player wishing to play for a second team must notify the opposing team of their desire to, for one game, play for a different team so that they have a complete team.  Only if that team approves may the player play for the second team.  If caught breaking this rule, player's team faces forfeiture of the game.

- Rules and Regulations -

NCAA Basketball rules with these Intramural modifications.

 1. The GAME will consist of two 20-minute halves, with up to 5 minutes rest between halves. The 10-minute forfeiture rule is in effect. Teams must arrive within 10 minutes of game time or the contest will be forfeited. Teams must have at least four (4) players on the court to start and continue a game. Roster size is limited to fifteen players.

2. The CLOCK will NOT be stopped for foul shots, held-balls, out-of-bounds, etc. However, during the last 2 minutes of each half and of overtimes the timer will stop the watch each time the ball is out-of-play.  Throughout the game, teams must line up promptly for foul shots. Officials will penalize teams that attempt to consume time by using obvious stalling tactics in these situations. The official may stop the clock and charge the offending team with a technical foul for such tactics.

3. TIMEOUTS: Each team may call one (1) timeout each half and in each overtime period. Additional timeouts will not be granted (technical foul). Only players in the game and on the team in possession of the ball may call timeouts, not coaches or substitutes on the sidelines. During a dead-ball any offensive or defensive player in the game may call a timeout.

4. TIE GAMES: An extra period of five minutes will be played. If the score remains tied at the end of this period, a second extra period will be started and so on until there is a decisive winner.  During the regular season, double, triple, and all successive overtimes will be two minutes in lenght, but in the playoffs they will remain at 5.

5.FOUL SHOTS: will be taken when the foul is committed against a player in the act of shooting or on a technical foul. For all other fouls, the ball will be taken out-of-bounds and the player committing the foul will be charged with a personal. After a team commits 7 team fouls (shooting & non-shooting), the opposing team will begin shooting 1 and 1.  After a team commits 10 team fouls, the opposing team will get two shots.

6. SUBSTITUTIONS: may be made anytime the ball is out-of-play. Substitutes must wait for the official to call them into the game with the two official system. Substitutes must get an official's attention and wait for a dead ball to be called in. A technical foul may be charged to the team for failure to abide by this rule.

7. JUMP BALL: will be used to start each game and overtime. In all held-ball situations teams will alternate taking the ball out of bounds at the spot nearest to where the situation occurs. 

8. THREE POINT RULE: will be in effect wherever and whenever possible. If through whatever circumstance, games are played on courts without the 3-point arc, all shots are worth 2 points (except free throws - 1 pt).

9. CLOSELY GUARDED: A five-second count will be in effect when an offensive player is closely guarded (defender(s) within 6 feet) in the front court whether he/she is dribbling or holding the ball.

10. WOMEN'S GAME: will use the same ten-second and five-second violations as the men's game.


11 DUNKING: Is permitted in intramural basketball. However, participants are NOT permitted to dunk, attempt to dunk, hang on the net, etc., BEFORE or AFTER intramural contests. Violators will be assessed technical fouls.

12. HEADGEAR: is NOT permitted unless for religious or medical reasons (with doctors note and staff approval). Even so, it may not pose a hazard for opponents or teammates. Elastic headbands are permitted. NO HATS, NO BANDANAS, NO JEWELRY.

13. A PLAYER MAY COMPETE WITH TWO TEAMS. A player may compete on one team in each division. A player cannot play on two teams in the same division.

14. ELIGIBILITY: Varsity Basketball players are ineligible for Intramural Basketball.

15. Eligible players may be added to team rosters anytime PRIOR TO PLAYOFFS. No new players may be added once playoffs begin. Only players who have played with a team in at least one regular-season contest can compete in the playoffs.

16.  Teams have 10 seconds to advance the ball into the frontcourt upon inbounding it.

17.  All other basic basketball rules apply, if there are things you need clarification on, please feel free to ask before your game.

Announcements

Bryant Intramural Fall Sports Offered:

FALL SPORTS START    

Dodgeball   

Starts: 11/3/2009  

Ends: 12/10/2009      

 


Captain's Corner

Captains Meeting:

Dodgeball

11/2/2009 Bulldog Room 4:00PM

Please bring Team Name, Team Captain, $20, and AIM SN for each sport