Volleyball
WE ARE GOING TO RALLY SCORING THIS YEAR,
ITS A TRIAL AT THIS POINT
1. Three forfeitures by any
one team will result in disqualification from the league and
league playoffs, thus meaning it is wise to notify us of any times
you definitely cannot make before the season begins. If
unable to make a scheduled game time, a team may avoid adding
a forfeit to their total by notifying the student intramural
director at least five (5) hours before the game is scheduled
to begin. This will result in only a loss, rather than a
forfeit. Notification can be done on AIM @
BUIntramurals
2. Each individual player may only be
on one team in each league. Any player wishing to play for a
second team must notify the opposing team of their desire to, for
one game, play for a different team so that they have a complete
team. Only if that team approves may the player play for the
second team. If caught breaking this rule, player's team
faces forfeiture of the game.
These 2007 rules likely to be
altered somewhat prior to 2008 season, but can serve as a guideline
for anyone looking for more information
regarding volleyball.
- Rules and Regulations
-
TEAMS:
6 players on the court, however a team may play with one less
(5).
Specific rules for teams playing with 5
players:
1.The open position will follow the normal rotation of the
players.
2.A back-row player may move into a front-row position after a
serve, BUT may NOT block or spike in front of the attack line. They
are still back row players and must abide by those rules.
MATCH:
A match will consist of three separate games. Each game will be
played to 25 points. A team must win by 2 points. A team's total
overall record will be used to determine who qualifies for the
playoffs. This places equal importance on all three games.
START OF MATCH: A coin toss with
winner choosing either: serve or side of the court. Loser gets the
remaining choice. Second game: the team that received serve in the
first game will now serve first and both teams will switch sides.
Third Game: If a team has lost both games they will serve. If a
split has occurred, there will be a coin toss. Teams will change
sides on the third game.
SUBSTITUTIONS:Substitutions are
allowed only when the ball is dead, and after the referee has
signaled the sub(s) onto the court. All substitutions must be made
within 10 seconds or the official will award the opponent a delay
of game point. Only one request per team for substitutes is
permitted per dead ball. Substitutes will take the position of the
player that is leaving the game. All players are allowed to enter a
game twice (starting the game counts as an entry). A player
re-entering a game may only take their original position in the
serving order.
ROTATION ON THE COURT: Rotation occurs when a
receiving team has gained the right to serve. All players will
rotate clockwise one position. Rotation does occur after the 1st
sideout of the game.
TIME-OUT: Each team may use one time-out per
game. The time-out is one minute long. Time-outs may only be
requested by the captain on the court. The penalty for a second
time-out is a point awarded to the opponent. A delay for an injury
is an official's time-out.
SERVICE: One service tossing error will be
permitted per service. The server may serve from anywhere behind
the end line and within the sideline boundaries. WAIT FOR THE
WHISTLE - then serve within 5 seconds. All players on the court
must be in their proper rotation when the ball is served. A serve
cannot touch the net, or be assisted. Serving out of turn results
in loss of points and/or a side-out, depending on when it is
discovered. Players may not: attack or block a served ball or
screen the view of the server from opponent. After the serve,
players may exchange positions for the play, a back row player may
move to the front row to set, however, they may NOT block or spike
in front of the attack line. When the ball becomes dead, all
players must return to their original positions before the next
serve is delivered.
PLAYING THE BALL: Maximum of 3 contacts per
team. An attempt to block does not count as a contact. ALL CONTACTS
with the ball must be clean and not held (including lifted, thrown,
carried, pushed or caught). A player may not contact the ball twice
in succession. Simultaneous contact of the ball by more than one
player is considered one contact and either player may participate
in the next contact. It is recommended that hard served balls and
spikes be received with a forearm pass. Any part of the body may be
used for contact with the ball (including the foot) - as long as
the contact is clean. COED: There is no rule regarding male/female
sequence of hits.
BLOCKING: The team that has partially blocked
or tipped a ball, which remains live on their side of the court,
has the right to a total of three other contacts in order to return
the ball. The block or tip does not count as one of the team's
three contacts. Any player may make the next contact with the ball.
Double-contacts may occur during a single blocking action. A
blocker's hands may break the plane of the net, BUT may NOT contact
the ball until the opponent's have hit the ball in a return
attempt.
OUT-OF-BOUNDS: A ball that hits on any boundary
line is in-bounds. The entire ball must always pass over the net
within the antennas to be in-bounds. A player cannot touch or catch
a ball and call it out-of-bounds. The ball is dead if it touches
anything outside of the court boundary lines. If the ball goes past
the sidelines of the next court it is out-of-play. CEILING RULE: A
ball that contacts the ceiling or any other overhead object is
playable by the same team. You cannot play the ball into your
opponents court off the ceiling or an overhead object.
CENTER LINE: The centerline is common ground
for both teams. Any part of a player's body may touch the
centerline. Only a players hand, foot or feet may cross into the
opponents court; provided some part of that hand, foot or feet
remain on or above the center line.
PLAYOFFS: The team with the best overall record
at the end of the regular season will advance to the single
elimination playoff bracket. Ex. A team that plays 5 regular season
matches (3 games each) could finish with a 12-3 record. Playoff
Format: will follow a traditional volleyball format - "Best of 3"
games (15 pts, win by 2).
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