Dodgeball

New Rules

1.  Any team that forfeits three games during the regular season without giving notification to the AIM name BUINTRAMURALS before 6 pm on the day of the game will be removed from the league and the playoffs, and will not be given a refund.

2.  Any player  who pops or otherwise ruins a ball in an act that is unrelated or has no place in the game will automatically forfeit the next game for his or her team (game, not match).  This includes any kicking, throwing after the games in anger, or throwing towards the ceiling that results in a popped ball.  It does not include popping a ball accidentally during a game or controlled warm-ups.  This ruling is at the official's discretion.

 

General Information
1. All participants are required to have a valid BU photo ID available during pre-game.
2. All participants must wear recreational attire including sneakers.
3. No dangerous apparel or equipment is allowed (i.e., casts, knee braces with exposed
metal, hats, bandanas, or jewelry.)
4. Only the team's captain may discuss issues with any and all officials
5. Please BE EARLY! The number that you start a game with will be the number that
you finish the game with. If teams are late, the appropriate penalties will be assessed.
(1-2 Minutes =start one man down, 3-6 minutes = start two men down, 7-9 minutes=loss
one game, 10 minutes=forfeit).  These WILL BE ENFORCED this year.
5. Players may play on one team. Teams playing with
illegal players face possible forfeiture of the game. Players attempting to check in with
false identification will be suspended for the remainder of the league and or the
tournament and risk the team being forfeited for the league and or the tournament.
6. All forms of rules/policies/procedures will apply to all games. Participants are advised to
familiarize themselves with all publications including Intramural Sports Rules and the Intramural Sports Handbook.
7. We will adhere to the BU Intramural Sport Forfeit Policy.

The Game
1. Teams are comprised of 6 players.
2. There will be seven regulation games. The first team to win four games shall be declared
the winner of the match.
3. Each game lasts until all players are eliminated. After 5 minutes into the game, an official will blow their whistle, and teams must move up in front of the foul line on their side of the field for the remainder of the game.  Failure to stay in front of the line results in that particular player being eliminated.                                                                                                                           4. The first team to eliminate all opposing players will be declared the winner.
5. Teams may not pass the half court line except briefly during the initial rush to get the balls.
6. Substitution can only be made at start of each game, or in case of an injury

Beginning the Game
1. Six balls will be placed along the center line.
2. Matches will begin with the flip of a coin to determine sides if the teams wish.
3. Teams will alternate sides after each game, if either team so desires.
4. Players take position behind their designated end line.
5. On the whistle, teams approach the line to retrieve the balls.
6. Every ball retrieved from the centerline on opening rush must be taken back beyond the
attack line (foul line extended) before the ball may be legally thrown at an opponent.
7. During an opening rush, players may cross the centerline momentarily while attempting
to retrieve a ball if the player is not trying to gain an advantage.

Rules
1. A player may block a thrown ball with a ball being held, providing the held ball is not
dropped as result of the contact with thrown ball.  The ball is DEAD when it comes in contact with an opponents held ball.
2. A player may carry or pass the ball into backcourt. Backcourt is the area between your
attack line and the end line on the basketball court.
3. An OUT is scored by:
a. Hitting an opposing player with a live thrown ball below shoulders. If a
player ducks and it is clearly the reason for being hit above the shoulders,
the player is out.
b. Catching a LIVE ball thrown by your opponent.
c. Causing and opponent to drop a held ball as a result of contact by a live
thrown ball. NOTE: A ball deflecting off a held ball and striking the holder is
no longer a live ball.
d. Stepping out of bounds (Except to retrieve a ball). If a player retrieves a
ball, they must reenter the game through the end line. During play,
stepping on any boundary marker to avoid being struck is considered
leaving the court.  If you catch a ball out of bounds, you are not out, but your catch is invalidated.  If you dodge a ball out of bounds, you can be called out at the referee's discretion.
e. If a ball is deflected off of a player, and caught by a teammate, then the
player who threw the ball is out and the player who was hit by the ball has
been saved by his/her teammate.  If the ball deflects off one player and then hits another player before hitting the ground, BOTH are OUT.
4. If people on your team have already been declared OUT, they may stay on the end line
to retrieve any balls that leave the court area, but must stay off the court or risk losing a team member.
a. People on the end lines may not enter the boundary of the court area at
any time.
b. When they retrieve a ball, they may give that ball to their team on the court.  They may not hold the ball for an extended period of time, but may place it on the end line and pick it back up to throw to their teammate at the appropriate time.

Boundaries
1. During play, all players must remain inside the boundary lines. The boundary lines will
be the sidelines and baselines of the basketball court.
2. Players may pass through their end line only to retrieve stray balls. A stray ball is one
that has not been picked up and is lying on the ground.
3. When retrieving a ball, the player must also immediately re-enter the playing field only
through their end line.
4. A player not immediately re-entering the playing area may be declared out.


Stalling
A team trailing during a regulation game must be given the opportunity to eliminate an opposing player. This requires a ball to be at the disposal of the trailing team.  It is illegal for any team to control all the balls for more than 5 seconds. If
any team controls all the balls, they must make a legitimate effort to get a least one
ball across the center line and into the opponent's court. If this is not done within
five seconds, a five-second violation will be called. A team may avoid a five second
violation by throwing or rolling a ball into the opponents court.  Only an official may call a five second violation.  Violation of 5-second violation: Stoppage of play and balls will be divided
evenly between teams. Play will continue with balls in hand.

Miscellaneous
1. Spectators are permitted on the sidelines, but must be well clear of the game.
2. Any rules not covered in this rule sheet will be subject to interpretation by the officials,
supervisors, or Director of Intramural Sports.
3. If excessive force or unsportsmanlike tactics are used, the officials or supervisor can and
will eject the involved parties.
4. Warnings by the officials may be issued but are not mandatory.

**All decisions by officials are final, ARGUING DECISIONS WILL NOT BE TOLERATED. The
yellow/red card system will be in effect. Players arguing after a warning will be penalized by
disqualification from the remainder of the game or match. The intramural official or supervisor will rule on any situation not specifically covered in the rules.

Announcements

Bryant Intramural Fall Sports Offered:

FALL SPORTS START    

Dodgeball   

Starts: 11/3/2009  

Ends: 12/10/2009      

 


Captain's Corner

Captains Meeting:

Dodgeball

11/2/2009 Bulldog Room 4:00PM

Please bring Team Name, Team Captain, $20, and AIM SN for each sport